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	<title>Gamer24H | Austin Turner | Activity</title>
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				<title>Austin Turner started the topic Tickrate Scaling and Physics Simulation Step Decoupling: Advanced Implementation and Real-World Architecture in the forum Resolution Scaling, DLSS/FSR in Shooters</title>
				<link>https://gamer24h.com/forum/topic/tickrate-scaling-and-physics-simulation-step-decoupling-advanced-implementation-and-real-world-architecture/</link>
				<pubDate>Mon, 19 Oct 2026 19:54:49 +0000</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;ve been refactoring my netcode stack and hitting real walls with decoupling the physics step from the render loop. My current setup uses a fixed accumulator for physics at 128 ticks, but when frame times spike during intense fights, the accu&hellip;</p>
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				<title>Austin Turner replied to the topic Competitive Esports &#038; Pro Scene in the forum Members</title>
				<link>https://gamer24h.com/forum/topic/tickrate-scaling-and-physics-simulation-step-decoupling-competitive-benchmark-analysis-and-hardware-interactions/</link>
				<pubDate>Sun, 18 Oct 2026 23:57:39 +0000</pubDate>

									<content:encoded><![CDATA[<p>Great topic to dig into. The core thing most people miss is that tickrate and physics timestep are two separate simulation clocks, and decoupling them properly is what actually separates a server that &#8220;feels solid&#8221; from one that feels fl&hellip;</p>
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				<title>Austin Turner replied to the topic Looking for Group (LFG) &#038; Team Recruitment in the forum Global Gamer Lounge &#038; Matchmaking</title>
				<link>https://gamer24h.com/forum/topic/looking-for-advice-on-handheld-thermal-interface-materials-phase-change-pads-vs-liquid-metal-safety-g24-arch-730-any-experienced-users/</link>
				<pubDate>Mon, 12 Oct 2026 09:10:35 +0000</pubDate>

									<content:encoded><![CDATA[<p>For handhelds like the Steam Deck or ROG Ally, I&#8217;ve switched entirely to Honeywell PTM795 phase change pads and haven&#8217;t looked back. The mechanism is what matters here: these pads stay solid at room temp so they&#8217;re mess-free and po&hellip;</p>
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