Game Overview & History
Greetings everyone 🙂
So this was my entry for the Ludum Dare 32. Unfortunately, I couldn’t finish the game as I had in mind to, but still 🙂 I’m quite happy with the outcome of my second Unity experience without any real experience in game development beforehand xD
Gameplay Mechanics & Systems
The Story
The game is based on an adventurer and his allmighty weapon: the garlic bread of doom. With it’s help, the brave player is able to slay those evil vampires he encounters in the mansion.
Release & Industry Impact
Well, the game is still in it’s prototype form, so don’t expect too much from it 😛
Controls
Walking : ArrowsSlay the evil ones : Spacebar
Tools used
Unity 4, gimp, piskel
Thank you