Home Games Design Prompt #8: Working from Concept Art

Design Prompt #8: Working from Concept Art

PLATFORM

Web
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Gamer24h Editor's Take

Design Prompt #8: Working from Concept Art has made quite a name for itself in the gaming world, captivating us with its distinctive atmosphere and compelling gameplay dynamics. Developer Bahtosi has done a remarkable job of drawing players into its world, earning our admiration with its attention to detail. If you're looking for an absorbing world and satisfying mechanics that pull you right in, this game might be exactly what you've been searching for.

W & Up Arrow key – Jumps

A & Left Arrow key – Moves Left

S & Right Arrow key – Moves Right

R – To Reload Level

Get to the RED ORB POLE!!!

Swift Shade

LINK TO MOOD BOARD:

https://www.tumblr.com/blog/cat392

Mood Board Comments:

So using Jason’s mood board was fairly easy and the background was easily imported into the game. I was unsure how to make it a survival game so I started with a timed runner. Working with the colors was very easy, sprites and objects stand out from the background and work great. Jason mentioned something about Bandits and Mages, I did try to incorporate those by using bunny people that have a sword and cape. The main sprite is called skull guy, he is a Grim Reaper and has to traverse the land to get to the giant red orb pole.

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