Game Overview & History
Testing out an idea of a rogue like controlled with console-like commands
Any feedback appreciated – send to @bupping
Gameplay Mechanics & Systems
right now just move and attack are implemented
commands:
Release & Industry Impact
list all commands: helpturn map on and off: mapmove and attack: right, left, up, downabbreviated: r, l, u, dfire spell: fire(direction)multi-fire spell fire(ring)You can chain commands together using spaces.
Example: r l r u
this will execute right, left, right and up, once per player turn
You can multiple commands using digits (1-9) before commands:
Example: 4r 2u
this will execute right, right, right, right, up, up over 6 turns.
Updates:
04/02/15
mini map added. can be toggled with “map” commanda projection is cast when you type commands to help estimate lengthadded small amount of progressionlevels start smaller and progressively growenemies don’t spawn on first levelenemy-to-barricade spawn ratio changes over time