BMX Simulator Official Cover

BMX Simulator

šŸ“… 01 Jan 1986
BMX Simulator stands as a premier title in interactive entertainment. Featuring cutting-edge mechanics, deep world-building, and visionary production by the development team, the game delivers an exceptional standard of gameplay and storytelling.

BMX Simulator is a racing video game designed by Richard Darling and released by Codemasters in 1986 for the Commodore 64. It is part of a series of games that includes ATV Simulator, Grand Prix Simulator, Professional Ski Simulator, and a sequel: Professional BMX Simulator. BMX Simulator was ported to the Amiga, Atari 8-bit computers, Atari ST, Amstrad CPC, MSX, ZX Spectrum, Plus/4, and Commodore 16.

Gameplay

BMX Simulator - Gameplay
šŸ“ø Official HD Capture: BMX Simulator - Gameplay

BMX Simulator is an overhead race game similar to the arcade video game Super Sprint. The player must race against another player, or the computer, around a series of seven different bicycle motocross (BMX) tracks. There is also a time limit to be beaten. Only two cyclists can compete in each race. The race can be viewed in slow-motion instant replay afterward.

Reception

Sinclair User called it "a classy conversion from the Commodore original" and a "full price game in budget clothing".

ZX Computing said it was fun from start to finish, and rated it a Monster Hit.

The game sold 345,423 copies.

Legacy

BMX Simulator was followed by a sequel in 1988, Professional BMX Simulator. It was later rereleased as BMX Simulator 2.

Notes

References

External links

  • BMX Simulator at Lemon 64
  • BMX Simulator at SpectrumComputing.co.uk
  • BMX Simulator at Lemon Amiga

šŸš€ Pre-Release Tracking & Launch Outlook

BMX Simulator is currently in active development by Rockstar Games with a target release window set for 01 Jan 1986. Official critic scores, Metacritic consensus, and industry accolades will be archived upon global launch.