Airborne Ranger Official Cover

Airborne Ranger

๐Ÿข MicroProse ๐Ÿ“… 01 Jan 1988
Airborne Ranger stands as a premier title in interactive entertainment. Featuring cutting-edge mechanics, deep world-building, and visionary production by MicroProse, the game delivers an exceptional standard of gameplay and storytelling.

Airborne Ranger is an action game developed and published by MicroProse for the Commodore 64 and ZX Spectrum in 1987 and the Amstrad CPC and IBM PC compatibles in 1988. Ports to the Amiga and Atari ST by Imagitec Design were released in 1989. A sole U.S. Army Ranger is sent to infiltrate the enemy territory to complete various objectives. The game was followed by Special Forces in 1991.

Gameplay

Airborne Ranger - Gameplay
๐Ÿ“ธ Official HD Capture: Airborne Ranger - Gameplay

The game consists of several missions, in which the player controls a sole Ranger whose objectives include capturing an enemy officer, destroying an enemy bunker, taking out a SAM site, and rescuing a captured POW, which would possibly free a roster member that was labeled P.O.W. The game creates the maps and objective locations randomly, so the player is required to plan each mission carefully, because no mission is the same.

At the start of each mission, the player is presented with a short overview of the mission, and can select a Ranger from a roster of available soldiers. The player is then in control of an aircraft, described as a V-22 Osprey and is allowed to drop three ammo crates over the enemy territory. Once the three containers are dropped, the Ranger is parachuted into the area. Upon touch-down, the player has to overcome several obstacles, including enemy soldiers and officers, mine fields, foxholes and bunkers. Due to limited ammunition, the player needs to plan his path through the territory. The dropped ammo crates provide the soldier with fresh hand grenades and ammo. After completing the mission, the Ranger has to navigate to a pick-up point within a time limit. If the Ranger is captured (but not killed), the player can start an optional rescue mission using another soldier from the roster. Each successful mission increases the rank of the individual Ranger, up to colonel.

Reception

Computer Gaming World described Airborne Ranger as "a Commando or Rambo with strategy included". The magazine's reviewer wrote that Airborne Ranger was reminiscent of Commando but much deeper and more versatile. He praised the graphics and sound, noting that gunfire sounds different when shot from inside fortifications than it does outside fortifications. The magazine's 1992 survey of computer wargames with modern settings gave the game four and a half stars out of five. In a 1994 survey of wargames the magazine gave the title two-plus stars out of five, describing it as "contemporary Ranger operations in a semi-arcade mode that works. Challenging and fun for both adults and children". It also received 4ยฝ out of 5 stars in Dragon.

Compute!'s Gazette noted that Airborne Ranger was an unusual game for MicroProse's developers given their history of publishing simulations, writing "they have created an arcade game, and a darned good one". Compute! stated that "Airborne Ranger is an excellent game from beginning to end", but cautioned that "the violence and action are graphic and highly realistic".

References

External links

  • Airborne Ranger at Lemon 64
  • Airborne Ranger at C64Sets.com
  • Airborne Ranger at Amiga Hall of Light
  • Airborne Ranger at Spectrum Computing

๐Ÿš€ Pre-Release Tracking & Launch Outlook

Airborne Ranger is currently in active development by MicroProse with a target release window set for 01 Jan 1988. Official critic scores, Metacritic consensus, and industry accolades will be archived upon global launch.