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Adventure A

PLATFORM

Amstrad CPC ZX Spectrum

GENRE

Interactive fiction
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Gamer24h Editor's Take

Put under the Gamer24h team's microscope, Adventure A raises the bar considerably with both its storytelling and technical polish. Thanks to Artic Computing's meticulous craftsmanship and Tony Roberts's strong presentation, the high production quality is evident in every moment of the game. Masterfully blending Interactive fiction mechanics with modern standards, the game's fluid gameplay makes hours fly by unnoticed. If you're looking for an absorbing world and satisfying mechanics that pull you right in, this game might be exactly what you've been searching for.

Adventure A: Planet of Death is a text adventure from Artic Computing published for the ZX80 and ZX81 in 1981. Releases followed for the ZX Spectrum (1982), Commodore 64 (1984), and Amstrad CPC (1985). The game was followed by Adventures B, C, D, E, F, G, and H.

Adventure A was re-released for iOS and Android.

Plot

The player takes over the role of a spaceship pilot who is stranded on an alien planet. The aim is to escape from this planet by finding his or her captured and disabled spaceship.

Development

In 2013 a game version for iOS devices was released. An Android version followed in 2020.

Reception

Crash magazine wrote that the game was “good value”, complimenting its tone as “atmospheric” and “chilling”. British magazine Home Computing Weekly reported that Planet of Death followed a traditional adventure format. The magazine depicted the parser as fast but primitive. Editor Ray Elder judged that solving the game’s puzzles was a very satisfying experience for him, make him “love” the game.

References

External links

  • Adventure A: Planet of Death in the Interactive Fiction Database

ℹ️ Content on this page was adapted and summarized from Wikipedia contributors. Licensed under CC BY-SA 4.0. Source: https://en.wikipedia.org/wiki/Adventure_A:_Planet_of_Death

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