Gaming fans eagerly anticipated FromSoftware’s first closed Network Test for The Duskbloods, its upcoming and rather unique vampire-themed PvPvE game slated for release on Nintendo Switch 2 later this year. However, the test, scheduled to begin early in the morning for U.S. players, quickly devolved into a frustrating exercise in failed login attempts.
A Morning of Frustration
The plan was simple: wake up before dawn, brew some coffee, and dive headfirst into The Duskbloods with two trusted gaming companions. However, what followed was an hour-long struggle against unresponsive servers and persistent error messages. The intended gameplay session never materialized, leaving players stranded in a perpetual login loop.
After nearly two hours of fruitless attempts, FromSoftware acknowledged the widespread issues and announced the cancellation of the morning session via its official X account. This unexpected turn of events left many players disappointed and questioning the readiness of the game’s online infrastructure.
The official statement read, “We sincerely apologize for any inconvenience caused to those who were waiting for the first The Duskbloods network test due to game server issues. We regret to inform you that today’s session is now closed. We will continue to work on improving the servers and will announce future schedules at a later date.”
While the cancellation was undoubtedly frustrating, it also raised questions about the overall stability of The Duskbloods‘ online experience. Given FromSoftware’s relatively limited history with online multiplayer games (beyond the cooperative aspects of Elden Ring: Nightreign), and Nintendo’s own track record with online services, players are understandably cautious.
Despite the rocky start, the anticipation for The Duskbloods remains high. Players are hoping that FromSoftware can address the technical issues and deliver a smooth and engaging online experience when the game officially launches later this year. In the meantime, some players used the unexpected downtime to make progress on other games, like Elden Ring: Nightreign, proving that even failed network tests can lead to unexpected gaming adventures.
Source: Kotaku
Comments
Be the first to comment.