Tinhead

Resident Evil 4 (2005) is the revolutionary landmark survival horror title directed by Shinji Mikami that fundamentally redefined third-person action gaming. Departing from the classic fixed-camera angles and tank controls of previous installments, the game introduced the pioneering over-the-shoulder precision camera and dynamic combat mechanics. Set six years after the cataclysmic destruction of Raccoon City, former rookie officer turned elite presidential agent Leon S. Kennedy infiltrates a desolate mountain village in rural Spain to rescue the President's abducted daughter, Ashley Graham, uncovering a terrifying biological conspiracy fueled by the mind-altering Las Plagas parasite.

Tinhead is a platform video game developed by Microprose U.K. and published by Ballistic and Spectrum HoloByte for the Sega Genesis.

It was designed by Richard Lemarchand, with graphics and animation by Trevor Slater, John Reitze, Mark Wilson, Paul Ayliffe, Theo Pantazi, Allan Holloway and Seth Walker, programming by Jim Gardner, Nick Thompson, Paul Dunning and Chris Newcombe, and production by Stuart Whyte.

Plot

Tinhead - Plot
📸 Official HD Capture: Tinhead - Plot

An evil intergalactic goblin named Grim Squidge steals all the stars from the sky with a vacuum cleaner-nosed spaceship, seals them in glass spheres and scatters them far and wide across distant planets, threatening the very infrastructure of spacetime.

On a space station far out in the distant reaches of galactic space, Tinhead, the metallic Guardian of the Edge of the Universe, picks up a distress signal from an unknown friend of the stars. Arming his head-mounted ball bearing gun, he rushes to the stars' rescue.

Release

Ports for both the Amiga and Super Nintendo Entertainment System were in development and scheduled for 1994 but were cancelled. Former MicroProse UK employee Steve Goss stated in a 2001 forum post at AtariAge that a conversion of the game was also in development and completed for the Atari Jaguar but was never released due to low sales of the system.

Reception

Electronic Gaming Monthly gave the game a score of 6.4 out of 10, commenting that the game is on the hard side but gets by due to useful power-ups and "dynamic" bosses. They cited the graphics as the highlight of the game.

References

External links

  • Tinhead at GameFAQs
  • Tinhead at Giant Bomb
  • Tinhead at MobyGames

🏆 Official Industry Awards & Critical Reception

Historical Archive
Spike Video Game Awards Official Logo
Spike Video Game Awards (2005)
Game of the Year & Best Graphics
Winner
Golden Joystick Awards Official Logo
Golden Joystick Awards
Ultimate Game of the Year
Winner
BAFTA Games Awards Official Logo
BAFTA Games Awards
Best Game & Technical Direction
Winner
D.I.C.E. Awards Official Logo
D.I.C.E. / Interactive Achievement
Outstanding Achievement in Animation
Winner
Game Developers Choice Awards Official Logo
Game Developers Choice (GDC)
Excellence in Visual Arts
Winner
Famitsu Official Logo
Famitsu Awards (Japan)
Game of the Year / Grand Prize
Winner
GameSpot Official Logo
GameSpot Best of 2005
Game of the Year (Overall)
Winner
IGN Official Logo
IGN Best of 2005
Overall Game of the Year & Best Tech
Winner
Edge Magazine Official Logo
Edge Magazine
Game of the Year 2005
Winner
Nintendo Power Official Logo
Nintendo Power
Game of the Year & Overall Best
Winner