The highly debated matchmaking mechanism in the extraction shooter ARC Raiders is undergoing another revision, with developers attributing the change to community input.
The 1.3.6 patch for ARC Raiders launched today; while it offers limited new content (details to follow), the revamped matchmaking is expected to enhance player satisfaction in the interim.
Embark Studios announced that the latest update now differentiates player playstyles for solo, duo, and trio modes, pairing participants based on these preferences and an aggression‑based algorithm. The tweak follows insights gathered from a recent matchmaking survey.
Patch notes illustrated the issue: a cooperative solo player paired with two aggressive teammates could be thrust into more combative trio matches, whereas a PvP‑centric trio could be routed into solo encounters. The new system eliminates this overlap, aligning squad size with playstyle.
Players now enjoy the freedom to tackle missions on their own or assemble squads for intense PvP skirmishes, all without the game forcing them into combat regardless of team size. This flexibility lets gamers tailor their experience to either solo exploration or cooperative battles with friends in duos or trios.
While the core gameplay remains solid, the announcement that ARC Raiders will only roll out major content updates every six months has dampened enthusiasm. The infrequent refreshes mean that, over time, players can run out of new challenges and activities to keep them engaged.
The latest patch also delivers a suite of bug fixes and introduces fresh cosmetic outfits, including a crossover with THE FINALS. Players can unlock these exclusive skins by completing Contracts between July 9 and July 30.
❓ Frequently Asked Questions (FAQ)
What changes were made to ARC Raiders matchmaking in patch 1.3.6?
Patch 1.3.6 introduces a revamped matchmaking system that now differentiates players by playstyle—solo, duo, or trio—and uses an aggression‑based algorithm to pair participants. This means players will be matched with others who prefer similar levels of combat intensity, reducing mismatches such as a lone explorer being forced into a highly aggressive trio.
How does the new aggression‑based algorithm affect solo, duo, and trio play?
The algorithm assesses each player's aggression level and aligns squad size with that preference. Solo players will now be matched with others who enjoy a more relaxed, exploration‑focused experience, while duos and trios will be paired with teammates who favor intense PvP skirmishes. This ensures that the team composition matches the desired combat intensity for each mode.
Will the updated matchmaking improve my experience in PvP and solo missions?
Yes, the update aims to enhance player satisfaction by preventing mismatched team dynamics. Solo players can enjoy missions without being thrust into aggressive trio battles, and PvP‑centric groups will stay together in suitable matches. Overall, the change is designed to reduce churn, increase retention, and create a more competitive and enjoyable environment for all playstyles.
News Source: Destructoid
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