Dung Beetles

Resident Evil 4 (2005) is the revolutionary landmark survival horror title directed by Shinji Mikami that fundamentally redefined third-person action gaming. Departing from the classic fixed-camera angles and tank controls of previous installments, the game introduced the pioneering over-the-shoulder precision camera and dynamic combat mechanics. Set six years after the cataclysmic destruction of Raccoon City, former rookie officer turned elite presidential agent Leon S. Kennedy infiltrates a desolate mountain village in rural Spain to rescue the President's abducted daughter, Ashley Graham, uncovering a terrifying biological conspiracy fueled by the mind-altering Las Plagas parasite.

Dung Beetles is an Apple II maze video game written by Bob Bishop published in 1982 by Datasoft. The gameplay is similar to Pac-Man, but a portion of the maze around the player-controlled character is enlarged as if being viewed through a square magnifying glass.

Dung Beetles was ported to Atari 8-bit computers and the TRS-80 Color Computer. The Color Computer version, programmed by Steve Bjork, was sold by Tandy as Mega-Bug. Later Apple II and Atari versions were renamed to Tumble Bugs. In 1983, Datasoft moved the game to its Gentry Software label with another name change: Magneto Bugs. In Australia, the game was sold as Bug Attack. It was also released for the PC-6000 series.

Gameplay

Dung Beetles - Gameplay
📸 Official HD Capture: Dung Beetles - Gameplay

The game concept and gameplay are based on Pac-Man, but features are much larger, randomly-generated maze and a moving "magnifying rectangle" that shows the player's character, maze details, and nearby enemies close-up. The objective of the game is to score points by eating all of the dots in the maze. As the player character moves through the maze, it leaves a trail of dung behind. Dung beetles navigate the maze searching for the player. When a beetle finds a trail of dung, it will start following that trail, consuming it as it goes. It picks a direction at random when the trail splits, and goes back to searching if the trail ends.

The game ends when the player's character is caught by a dung beetle, at which point the game plays a digitized voice that says "We gotcha!" and gives a brief animation.

Reception

Softline found the magnifying glass "an impressive programming feat," and concluded that it was "a solid game ... It could stand some more variety, but it certainly does not lack challenge". Writing for ANALOG Computing, Marc Benioff called Tumble Bugs, "an outstanding variation on Pac-Man".

References

🏆 Official Industry Awards & Critical Reception

Historical Archive
Spike Video Game Awards Official Logo
Spike Video Game Awards (2005)
Game of the Year & Best Graphics
Winner
Golden Joystick Awards Official Logo
Golden Joystick Awards
Ultimate Game of the Year
Winner
BAFTA Games Awards Official Logo
BAFTA Games Awards
Best Game & Technical Direction
Winner
D.I.C.E. Awards Official Logo
D.I.C.E. / Interactive Achievement
Outstanding Achievement in Animation
Winner
Game Developers Choice Awards Official Logo
Game Developers Choice (GDC)
Excellence in Visual Arts
Winner
Famitsu Official Logo
Famitsu Awards (Japan)
Game of the Year / Grand Prize
Winner
GameSpot Official Logo
GameSpot Best of 2005
Game of the Year (Overall)
Winner
IGN Official Logo
IGN Best of 2005
Overall Game of the Year & Best Tech
Winner
Edge Magazine Official Logo
Edge Magazine
Game of the Year 2005
Winner
Nintendo Power Official Logo
Nintendo Power
Game of the Year & Overall Best
Winner