Avoid (itch) (BigBang1112) Official Cover

Avoid (itch) (BigBang1112)

๐Ÿข BigBang1112 ๐Ÿ“… 28 May 2015

๐ŸŽฌ Deep Vision & Technical Analysis

๐ŸŒ† Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

โšก Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

๐ŸŽฏ Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

Avoid (itch) (BigBang1112) - Game Overview & HistoryGAMER24H.COM
๐Ÿ“ธ Official HD Capture: Avoid (itch) (BigBang1112) - Game Overview & History

The game where you need to avoid the incoming enemies!

Use WASD to move your player.Use Arrow keys to shoot in specific direction.Actually this isn't exactly game that I want to make. I want it to be better. The idea was received a year and half ago by me, when 2013 was ending. And it was made in Game Maker. Now I learned some more programming languages, so I decided, why do not make this game in .NET Framework?

Gameplay Mechanics & Systems

But as time goes on making it, the system was starting to be more complicated, more unstable and more buggy. So I'm now planning the new engine, which will be more powerful and optimized, that I will make on incoming holidays.

As project is making, more ideas are coming. So expect more games soon. :)