Escape the Geometry Official Cover

Escape the Geometry

🏒 skullbeats1 πŸ“… 17 May 2015

🎬 Deep Vision & Technical Analysis

πŸŒ† Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚑ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

Escape the Geometry - Game Overview & HistoryGAMER24H.COM
πŸ“Έ Official HD Capture: Escape the Geometry - Game Overview & History

I am a 16 year old boy who loves to make video games. I started to make games in Unity3D since i'm 13, and I loved it from Day 1. This is my first Game, I made it because of a Challenge, a 10 Hour Challenge, the name says it all you have 10 Hours and you gotta make a Game in that time, as good as you can obviously.

The Game is about a player who has to avoid falling Cubes and Balls (geometry :P) it's made very simple but i did it because of educational purposes, and by the way i learned very much by doing it.

Gameplay Mechanics & Systems

Escape the Geometry - Gameplay Mechanics & SystemsGAMER24H.COM
πŸ“Έ Official HD Capture: Escape the Geometry - Gameplay Mechanics & Systems

If you have any questions/suggestions email me please [email protected]

I hope you enjoy playing it as much as i enjoyed programming it.

Release & Industry Impact

Escape the Geometry - Release & Industry ImpactGAMER24H.COM
πŸ“Έ Official HD Capture: Escape the Geometry - Release & Industry Impact

PS: The Android download is in a test phase.

-Jorge Paravicini, alias skullbeats1