Deathmaze 5000 is a video game written by Frank Corr, Jr. for the TRS-80 and published by Med Systems Software in 1980. It was ported to the Apple II and followed by the second game in the Continuum series, Labyrinth.
Gameplay
Deathmaze 5000 is a first-person graphic adventure in which the player move through the labyrinthine hallways of a five-story building to escape and avoid starving to death. The adventurer must fight monsters, collect objects, and solve puzzles.
Reception
Russ Williams reviewed Deathmaze 5000 in The Space Gamer No. 47. Williams commented that “Deathmaze 5000 is an excellent game which will not be solved in a few weeks. If you like the prospect of a game that could last you for a very long time, get it. It’s better than many [more expensive] games I’ve seen, both in price and in gaming value.”
References
External links
- Deathmaze 5000 disassembly and analysis
Gamer24h Editor's Take
Deathmaze 5000 caught our attention with its unique design and has shaped up to be a must-play masterpiece candidate thanks to the depth of its experience. Its innovative take on the Retro genre offers a breath of fresh air for fans of the category. If you're looking for an absorbing world and satisfying mechanics that pull you right in, this game might be exactly what you've been searching for.