ABM (standing for Anti-Ballistic Missile) is a clone of Atari, Inc.’s Missile Command arcade video game. It was programmed for the Apple II by Silas Warner and published by Muse Software in 1980, the same year as Missile Command.
Gameplay
In ABM, the player uses anti-ballistic missiles to defend six cities along the East Coast against incoming ICBMs.
Reception
Bruce Webster reviewed ABM in The Space Gamer No. 43. Webster wrote that “In the end, the question is whether or not you want to spend the money for another arcade game. If so, then I can recommend ABM to you with the above caveats.”
References
External links
- ABM disassembly and analysis
Gamer24h Editor's Take
Having closely reviewed ABM, the Gamer24h editorial team considers it one of the most noteworthy titles of recent times. Its innovative take on the Shoot 'em up genre offers a breath of fresh air for fans of the category. In short, an outstanding and immersive gaming experience awaits genre fans — we highly recommend giving it a shot!