Freya Official Cover

Freya

🏢 Allan Cudicio 📅 11 May 2015

🎬 Deep Vision & Technical Analysis

🌆 Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚡ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

Freya - Game Overview & HistoryGAMER24H.COM
📸 Official HD Capture: Freya - Game Overview & History

Freya is a manga inspired, story driven, 2D vertical shoot them up for PC set in a northern mythological world. It´s a game in which you take control of the goddess Freya and through diplomacy and battles you try to stop an impending apocalypse.

This project was developed between November 2014 and February 2015 by a 5 man team as a student project of the Games Academy. I envisioned the project and then worked on it as producer and game designer.

Gameplay Mechanics & Systems

Freya - Gameplay Mechanics & SystemsGAMER24H.COM
📸 Official HD Capture: Freya - Gameplay Mechanics & Systems

Freya was exhibited at Berlin´s IndieDev event Talk & Play 11

http://berlingamescene.com/event/talk-play-11/

Release & Industry Impact

Freya - Release & Industry ImpactGAMER24H.COM
📸 Official HD Capture: Freya - Release & Industry Impact

And at the yearly Quo Vadis conference as part of the Games Academy delegation:

http://qvconf.com/

Team:

Allan Cudicio Game Design and ProducingConstantin Copony Game Design, GUI, Animations, VFXGareth Burns Game Design and WritingLisa Frommert 2D Art and AnimationMichael Oelke Programming, Music and SFX