Starhawk Official Cover

Starhawk

🏢 Cinematronics 📅 01 Jan 1979 🎮 Tim Skelly Vector Classics / Cinematronics
Four years before Atari's official Star Wars arcade game revolutionized arcades and standing as the very first game in history to adapt the iconic Death Star trench run into an interactive 3D simulator, legendary vector graphics pioneer Tim Skelly designed Starhawk in 1979 for Cinematronics, placing players in the cockpit of a starfighter flying down a narrow 3D vector trench, using an 8-way joystick to align crosshairs and blast scaling 3D alien starfighters zooming over the horizon.

🎬 Deep Vision & Technical Analysis

🌆 Atmosphere & Visual Direction

Luminous vector trench canyon rushing toward the crosshairs with diving TIE-style fighters and command cruisers.

⚡ Action Pacing & Physics Engine

High-speed 3D flight yoke aiming, rapid laser firing bursts, and strict time-attack combat waves.

🎯 Performance & Launch Trajectory

An electrifying Golden Age vector trench shooter that brought cinematic sci-fi dogfights into arcades.

Starhawk is a 1979 vector arcade game designed and programmed by Tim Skelly and manufactured by Cinematronics. Starhawk is a shoot ’em up unofficially based on the Star Wars trench run, making it one of the first arcade games to blatantly use concepts from said film. The game was unique at the time for its pseudo-3D graphics. It was distributed in Japan by Sega, and was later ported to the Vectrex home system in 1982.

The arcade cabinet had a cinder block placed inside of it, to prevent it from tipping onto the player.

Plot

According to the Vectrex manual, the story involves “protecting your comrades from alien ships trying to infiltrate your culture” and “defending the sovereignty of your planet”.

Gameplay

Various ships, reminiscent of TIE fighters, appear on the horizon of the trench and the player has to shoot them before they destroy the player’s ship. The player is given initially sixty seconds, but additional twenty seconds is awarded for every 10,000 points scored. The player continues flying down the trench towards a target similar to the Star Wars Death Star target. The game gets progressively more difficult as the player advances. Similar to the flying saucer from Space Invaders, a command ship periodically appears and shoots at the player. If the command ship is not destroyed quickly, the player loses 800 points.

Besides the firing button, there are three buttons that control the speed of the crosshairs.

Scoring

  • Command ship: 800
  • Starship: 500
  • Rocket: 300
  • Missile: 100
  • Bomber: 100

Reception

Starhawk was the fifth highest-earning arcade video game of 1979 in the United States, below Space Invaders, Football, Sprint 2 and Head On.

See also

  • Star Strike

References

External links

  • Starhawk at the Killer List of Videogames
  • Starhawk at Everything2