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Bun Bun Maru

Game Overview & History A multiplayer game in unity, requiring controllers to work. Crash into other players to knock them off the playform, be the only bunny remaining to win. It’s a little like smash bros, only top-down. Or it’s a little like that one minigame in mario party, only without needing to suffer through […]

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Game Overview & History

A multiplayer game in unity, requiring controllers to work. Crash into other players to knock them off the playform, be the only bunny remaining to win. It’s a little like smash bros, only top-down. Or it’s a little like that one minigame in mario party, only without needing to suffer through mario party to play it.

Coding by David Speare and Mike Gleeson. Sound effects by Anton Lozowsky, music (which was accidentally only added to one level) by Mike Gleeson, art by Ian Kretz, design by colective arguing and beers.

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