Panther, a battle tank-driving simulation named after the Panther tank, was one of a handful of early first-person computer games developed by John Edo Haefeli and Nelson Bridwell in 1975 at Northwestern University. The game was developed for the multi-user interactive computer-based education PLATO system and programmed in the TUTOR programming language and utilized scalable vector graphics called linesets. A 1977 development of Panther, with more refined graphics, was named Panzer, the German word for armour and tank.
Version A (1975) of Panther has been restored to active status on the Cyber1 CYBIS-based (a PLATO descendant) system, with direct permission of the developer.
See also
- Battlezone
Gamer24h Editor's Take
Panther has made quite a name for itself in the gaming world, captivating us with its distinctive atmosphere and compelling gameplay dynamics. Masterfully blending Vehicle simulation game mechanics with modern standards, the game's fluid gameplay makes hours fly by unnoticed. If you're looking for an absorbing world and satisfying mechanics that pull you right in, this game might be exactly what you've been searching for.