Game Overview & History
Bublé Bloodborne Bloodbeef
A very short, very rubbish adventure game. I taught myself AGS and wrote this game in around 16 hours, as a last-minute entry to the Idle Thumbs-themed WizardJam 2015. This description is more polished than the game itself.
Gameplay Mechanics & Systems
Music by Patrick Ripoll
NOTES:
Release & Industry Impact
some of the objects’ hotspots are a bit wonky, just keep clicking around and you’ll get there!
in the event this doesn’t seem to work properly, you may need to change your screen resolution to 16-bit or 32-bit.
