Cadence (itch) (madameberry) Official Cover

Cadence (itch) (madameberry)

🏢 madameberry 📅 15 Apr 2015

🎬 Deep Vision & Technical Analysis

🌆 Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚡ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

Cadence (itch) (madameberry) - Game Overview & HistoryGAMER24H.COM
📸 Official HD Capture: Cadence (itch) (madameberry) - Game Overview & History

Cadence is a stage-based platformer following a child recently diagnosed with a chronic illness.Navigate through treacherous levels where your vision is limited to your heartbeat. Uncover the thoughts of this child through photos and diary entries.This game contains a seizure warning!  The heartbeat effect may trigger those with photosensitivity issues.  I played with other options during the limited time we had at the jam, but ultimately they all compromised the design of the game.

Cadence is a game I made for Global Game Jam while at SCAD, with group of people. As such, payments are disabled. If you would like to support my personal work, check out my other games, like Fragile Soft Machines!

Gameplay Mechanics & Systems

Cadence (itch) (madameberry) - Gameplay Mechanics & SystemsGAMER24H.COM
📸 Official HD Capture: Cadence (itch) (madameberry) - Gameplay Mechanics & Systems

Full Credits for Cadence:

Diane Mueller - Programming, DesignNathaniel Frankel - ArtKelsey McEwing - Art, AnimationSarah Ikegami - Animation, DesignDaniela Astudillo - Art, AnimationKai Paquin - SoundMason Wallace - ArtLaVaida Bradford - Writing