PSHNGGG! Official Cover

PSHNGGG!

๐Ÿข Chris Wade, mint, wtrebella ๐Ÿ“… 21 Mar 2015
PSHNGGG! stands as a premier title in interactive entertainment. Featuring cutting-edge mechanics, deep world-building, and visionary production by Chris Wade, mint, wtrebella, the game delivers an exceptional standard of gameplay and storytelling.

By Zephyrware

PSHNGGG is a local two player swordfighting game with teeth-rattling clashes of steel. You and your opponent use both of your sticks to control dots (that somehow figured out how to hold a weapon) as they're tethered to a line . With more speed comes a longer sword and a more fatal strike. Flail yourself around like a tetherball wielding a greatsword or keep your blade dagger-sized by playing careful and precise. Don't get pushed too far back or it's the end of the line!

This version was created for Train Jam 2015 (Tutorial/title added post-jam)

Requires two controllers to play (esc to exit)

๐Ÿš€ Pre-Release Tracking & Launch Outlook

PSHNGGG! is currently in active development by Chris Wade, mint, wtrebella with a target release window set for 21 Mar 2015. Official critic scores, Metacritic consensus, and industry accolades will be archived upon global launch.