This is a Train Jam 2015 game!
Control a magnetic field to steer particles around inside a cloud chamber. The camera follows a ‘hero’ particle, and the different kinds of particles have special properties. There’s a variety of charges and masses, and some are unstable and explode on collision. This is an exploratory / ambient game with no set goals.
Following the TrainJam 2015 theme
On Track, this was inspired by the cloud tracks left by charged particles in cloud chambers and the fields used in particle detectors to determine mass/charge ratios.
The physics isn’t much like our universe, however.
Controls
- SPACE: Start, Reset
- UP: Increase field
- DOWN: Decrease field
- ESCAPE: Exit
The indicator at the bottom left of the screen shows the current field strength.
Credits
Design, Programming and Art
Mikayla ‘mhutch’ Hutchinson (@mjhutchinson)
Music and Sound
Nick Weihs (@nickweihs)
Special Thanks
Adriel Wallick (@msminotaur)
Eiríkr Åsheim (@d6)
Source
Full source code is available
on GitHub.
Gamer24h Editor's Take
Cloud Tracks caught our attention with its unique design and has shaped up to be a must-play masterpiece candidate thanks to the depth of its experience. Developer Mikayla Hutchinson has done a remarkable job of drawing players into its world, earning our admiration with its attention to detail. If you're looking for an absorbing world and satisfying mechanics that pull you right in, this game might be exactly what you've been searching for.