crusty kobolds Official Cover

crusty kobolds

🏒 d6 πŸ“… 16 Mar 2015

🎬 Deep Vision & Technical Analysis

πŸŒ† Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚑ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

living free and riding the rails as an outsider in a hostile fantasy world.

made on february 26-28 for trainjam 2015

Gameplay Mechanics & Systems

crusty kobolds - In-Game Capture
πŸ“Έ crusty kobolds - In-Game Capture

game by ‘as foretold in a bygone age’

(cameron higby-naquin and erik osheim)

Release & Industry Impact

crusty kobolds - In-Game Capture
πŸ“Έ crusty kobolds - In-Game Capture

with css help from devine lu linvega