Study your path through the environment before the lights go out.
NOTE: This game is still in development.
How To Play
You have a few seconds to memorize the walls before the background changes colour. Points are gained by moving from one side of the room to the other. The round ends when the timer reaches zero. Avoiding walls will score you bonus points
Collect powerups to gain advantages.
- Bonus time adds 5 more seconds on the timer.
- Multiplier increases points given per score.
- Light Bugs float around to show wall-less areas.
- Speed Up increases the rate you move.
Credits
Developed by Peter kirk
Blog: project-blog-or-something.tumblr.com/
Twitter: @PeterKirkGames
Email: PeterKirkGames@gmail.com
Coming Soon
- Mobile Version
- New Gametypes
- More Level Variety
Any suggestion, feedback, or criticism is great appreciated.
Gamer24h Editor's Take
Put under the Gamer24h team's microscope, Scutter (itch) raises the bar considerably with both its storytelling and technical polish. Developer Peter Kirk has done a remarkable job of drawing players into its world, earning our admiration with its attention to detail. Masterfully blending Action mechanics with modern standards, the game's fluid gameplay makes hours fly by unnoticed. All in all, the Gamer24h team stands firmly behind our rating. This is a unique journey you won't want to miss.