Insatia Official Cover

Insatia

🏢 Quyse, Weilard, Kozinaka 📅 03 Mar 2015

🎬 Deep Vision & Technical Analysis

🌆 Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚡ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

А carnivorous worm simulator with an innovative control system and a charming atmosphere full of creepy crawly cannibalism.

Features:

Gameplay Mechanics & Systems

Insatia - In-Game Capture
📸 Insatia - In-Game Capture

A tactical combat system, allowing worms to tear each other to pieces. Elements of the ‘Eat or Run’ genre: everything in the game is growing, eating or being eaten. A control system imitating the movement of reptiles: worms must wriggle to move!Swallowing all on their path, worms grow and can eat bigger prey, but lose manoeuvrability. The world of Insatia is severe: try to take one bite too many, and you might just end up losing your tail! The plot takes place within the walls of Professor Pokrovsky’s laboratory, where he breeds various kinds of creatures with help from his assistants, Bob and Pinny.

Release & Industry Impact

Insatia - In-Game Capture
📸 Insatia - In-Game Capture

During the game you will be able to control the creatures in the lab during different experiments. Usually you will be a worm, but sometimes you take on the role of the prey…

Write up a comment to the developer: Insatia on GameJoltInsatia’s Web Site: http://insatia.kozinaka.comFollow it: https://twitter.com/insatiagame