Game Overview & History
Mouse to move.
Dodge the squares and survive the geometric onslaught for as long as possible! This game was made for Week 4 of One Game a Week and was developed in a 60 minute window.
Authentic vintage visual direction representing landmark era aesthetic standards.
Systemic interaction and engaging pacing designed for historical immersion.
An essential milestone preserved in masterclass gaming archival standard.
Mouse to move.
Dodge the squares and survive the geometric onslaught for as long as possible! This game was made for Week 4 of One Game a Week and was developed in a 60 minute window.