Australia’s workplace regulator has offered some tongue-in-cheek advice for workers hoping to take time off when GTA 6 launches this November, sparking a wave of amusement online. The Fair Work Ombudsman published a graphic that opens with the question, “Let’s pretend GTA 6 is coming out tomorrow, but you don’t have any paid leave available to play on launch day,” before asking whether players might be able to take unpaid leave instead.
The Ombudsman noted that under the National Employment Standards, Australians do have a right to unpaid leave “under specific circumstances.” However, it quickly became clear that gaming was not among them. Carer responsibilities and assisting during an emergency are both valid grounds for unpaid leave, as is having a child — none of which conveniently cover a launch-day playthrough of Rockstar’s open-world title.
The Practical (If Unofficial) Advice
Rather than relying on statutory entitlements, the regulator pointed players toward a more straightforward solution: simply ask your employer. According to the graphic, if a boss is willing to be accommodating, employees can reach a mutual agreement about taking time off work. The message, delivered with obvious humor, sidesteps legal technicalities in favor of what many workers might realistically hope for when a culturally significant game drops.

The Ombudsman’s post taps into a broader cultural moment surrounding the upcoming release. While no law entitles gamers to a day off, the sheer anticipation around GTA 6 has prompted even official bodies to engage with the phenomenon in good spirits.
A Game Expected to Break Records
The humor behind the graphic underscores the massive global impact that GTA 6 is anticipated to have. When Game Informer covered GTA 6, demand was so intense that it crashed the publication’s app outright. Analysts have projected staggering financial figures, with GTA 6 predicted to make $5.2 billion in launch week alone — a figure that would dwarf most entertainment launches in history.
The scale of production is equally enormous. According to reports, GTA 6 reportedly cost around $1.5 billion to make, and that figure comes before even accounting for marketing expenditure. To capture the game’s setting authentically, Rockstar traveled across Florida with gang members and cops for GTA 6 research in an effort to recreate the most authentic Miami mood possible.
“Let’s pretend GTA 6 is coming out tomorrow, but you don’t have any paid leave available to play on launch day. Can you take unpaid leave?”
Fair Work Ombudsman of Australia
A Marketing Campaign Across the Skyline
Marketing for the title is running at full throttle, with lights on the top of Miami’s Kaseya Center have lit up to celebrate GTA 6. In a further nod to the game’s Vice City setting, NBA team the Miami Heat will rock Vice City-themed jerseys as part of the same GTA 6 marketing deal.
The attention to detail in recreating Florida has also drawn praise from outside sources. CBS put out a new video showing off the accuracy of GTA 6’s Vice City, bringing on experts to discuss Rockstar’s open world across major locations including PortMiami, South Beach, Wynwood, and the Everglades.


The Ombudsman’s graphic itself leaned into this level of detail with its visual gag. The images depict a loved one lying in a hospital bed while someone presses the back of their hand to their forehead — except, rather than an ill relative, it is a copy of GTA 6 being held to the head. In the segment discussing having children, the game appears on an ultrasound display.
The whole exercise was clearly daft and playful, but it reflects how deeply GTA 6 has captured public imagination well before its release. What began as a regulatory post about leave entitlements has morphed into a shared cultural joke about a game that millions are prepared to prioritize over work.
Looking Ahead
As the November launch window approaches, anticipation continues to build around GTA 6, with fans, analysts, and even government regulators all weighing in on its anticipated cultural footprint. Whether or not workers manage to secure time off to play on day one, the conversation surrounding the release shows no sign of slowing down.

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