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Jacksepticeye Reveals He’s ‘Sort of the Vibe Checker’ for Upcoming Bloodborne Animated Film

Producer and YouTuber Jacksepticeye, whose real name is Seán McLoughlin, has opened up about his involvement in the upcoming animated Bloodborne film...

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Producer and YouTuber Jacksepticeye, whose real name is Seán McLoughlin, has opened up about his involvement in the upcoming animated Bloodborne film after admitting that roughly 80% of fan reactions to his role have been critical. In a new interview with Tom Simmons for 100 Questions (via GamesRadar), the content creator discussed how he intends to protect FromSoftware’s beloved action game, why he refuses to let the project stray from what makes the IP special, and the significant creative control he wields behind the scenes.

The announcement of a Bloodborne adaptation has generated considerable buzz since its reveal, with PlayStation Productions and Lyrical Animation attached alongside Jacksepticeye as one of the film’s producers. During the freshly published interview, McLoughlin reflected on his deep personal connection to Sony’s dark action game while addressing the skepticism that accompanied news of his involvement in the project.

A Personal Obsession at Stake

Describing Bloodborne as his favorite game ever, Jacksepticeye explained that when he received the call about joining the film, his instinct was to accept immediately. However, he also made clear that he would not permit the adaptation to move in a direction he felt unworthy of the franchise’s legacy.

“Bloodborne, obviously, is my favorite game ever, so when I got that call, part of me is like… obviously I was going to do anything, but I wouldn’t have let it go in a direction that I don’t think is worthy of the Bloodborne IP.”

Jacksepticeye

When asked directly whether he felt pressure to deliver on such an iconic property, his response was candid. “Oh yeah,” he said, acknowledging the weight of expectations resting on the production.

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Addressing Fan Skepticism Head-On

The YouTuber did not shy away from the criticism that has surrounded his involvement in the project. He estimated that around 80% of responses to his role had been critical, though he was careful with his wording.

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“I’d say 80% of the responses were critical of it,” he said. “I don’t want to say ‘negative,’ because a lot of people were just… I would be the same if someone took my beloved IP, that’s my favorite, and then some YouTuber’s attached to it. It would just make you scratch your head a little bit.”

Jacksepticeye

The reaction is perhaps unsurprising given Jacksepticeye’s status as a self-proclaimed Bloodborne fanatic who was among the first to react to the project, calling it “a dream come true” and “the honor of my life.” Yet he acknowledged that many longtime fans were likely surprised to hear his name attached to an official entry in such a revered universe.

Fighting for Quality From Inside

Regardless of the initial shock, Jacksepticeye insisted this is not a project anyone should be anxious about. He pledged to “fight tooth and nail to make this thing the best it possibly can be,” emphasizing that his intimate knowledge of the game positions him well to safeguard its tone and quality.

When pressed on what fans might expect from the film, he made clear that the adaptation would not attempt to replicate or compete with the original game. “I’m not trying to be the game,” he assured viewers. “I’m not trying to one-up the game, and I’m not trying to compete with it, or tell the same story. I’m trying to honor the universe that’s there and tell as good a story as I can within it.”

“You don’t want to bring on anyone that has no idea what Bloodborne is. In simpler terms, I’m sort of the vibe-checker.”

Jacksepticeye

The producer described having considerable sway over the film’s overall direction, claiming that his opinions carry weight during production discussions. “People listen to me above most anyone else,” he said, detailing how he evaluates ideas on set and plays a central role in hiring decisions.

Looking Ahead

While no official release date has been announced for the Bloodborne animated film, Jacksepticeye’s involvement suggests fans can expect an adaptation that leans heavily into his understanding of FromSoftware’s acclaimed action game. With PlayStation Productions and Lyrical Animation behind the project, and a producer who considers himself “sort of the vibe-checker,” anticipation continues to build around how the dark world of Bloodborne will translate to the big screen.

Related Article: Hideo Kojima Unsure Whether ‘Physint’ Will Reach PS5 or Use Sony’s Decima Engine →
Source: IGN ↗
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