Metro 2033 and Metro Last Light Getting Next-Gen Updates Ahead of February 2027 Release of Metro 2039
Four Games is preparing to bring its acclaimed post-apocalyptic franchise into the current generation, announcing next-gen updates for both Metro 2033 and...
Four Games is preparing to bring its acclaimed post-apocalyptic franchise into the current generation, announcing next-gen updates for both Metro 2033 and Metro Last Light ahead of the series’ upcoming installment, Metro 2039. The developer confirmed that these enhancements will arrive on PC October 22 and on consoles October 29, with the full-fledged Metro 2039 set to launch February 4, 2027.
While Metro 2039 will truly bring the franchise to current-generation consoles, Games is launching these next-gen updates for the first two games in the series. Both titles were incredible tech showcases for their time, but they haven’t exactly aged gracefully. Despite receiving an initial remaster all the way back in 2014, Metro 2033 doesn’t play super well with modern hardware, and players have needed to tweak it every time they’ve gone back to play it. These next-gen updates should bring some long-needed bug fixes to the games.
Divergent Approaches for Console and PC
The update will look different on console and on PC. For PS5 and Xbox Series X, the Metro games will run at either native 4K at 60 fps or an upscaled 4K at 120 fps, with PSSR on PS5 Pro and traditional temporal upscaling on the Xbox consoles. Over on PC, though, the game will finally have DLSS support, along with some unnamed quality-of-life improvements.
We haven’t shared a lot of details on the updates coming to Metro 2033 and Metro Last Light, but we promise to share full patch notes ahead of its October 22 release on PC and October 29 release on consoles.
Four Games
The developer hasn’t shared a lot of details on the updates coming to Metro 2033 and Metro Last Light, but it does promise to share full patch notes ahead of its October 22 release on PC and October 29 release on consoles. Either way, as long as the games are more stable, players should be thrilled with the improvements.
Easier to Run Without Extreme Demands
As a lifelong PC gamer, all three of the Metro games hold a special place in fans’ hearts, for all the torture they’ve put graphics cards through in the past. If you don’t like putting your hardware through the wringer, it doesn’t sound like 4A is going to add ray tracing or anything crazy to 2033 or Last Light, so they should be significantly easier to run at high settings than they were when they launched in 2010 and 2013.
We’ve already gone hands-on with Metro 2039, and it seems like an incredible and brutal post-apocalyptic shooter — just like fans would want out of the franchise. The visuals we’ve seen so far look incredible too, so players can only imagine that it’s going to stay true to its roots of pushing PC hardware to its limits. Although, it is launching in the middle of an ongoing RAM crisis, which is going to limit its already niche appeal a bit when the benchmarks start rolling out.
Looking Ahead
Four Games has set clear release dates for both updates: October 22 on PC and October 29 on consoles. The developer has committed to sharing full patch notes before these launches, giving players transparency into exactly what improvements are coming. Metro 2039 remains the franchise’s big current-generation moment, arriving February 4, 2027.
Fans are hoping that Four Games finds a way to make a Metro game scalable at launch for once, especially given the timing of Metro 2039’s release during an ongoing RAM crisis. As the community awaits more details on both updates, players can look forward to improved stability and performance across the board as the franchise continues into its next generation.
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