Visitors to Gamescom this weekend were treated to one of the most delightfully absurd gaming accessories ever to grace a trade show floor: the Scentbar, a desk-sized device that detects what’s happening on your screen and releases matching scents into the air. Showcased by its creator Salomo Bertram, the gadget pairs a miniature soundbar-like unit with AI-driven software that reads your gameplay in real time, firing off aromas that supposedly sync with on-screen action. The concept debuted during Gamer24h’s regular Saturday column, which celebrates the oddities and forgotten corners of PC gaming, and while the idea has been attempted before, the Scentbar’s execution drew genuine surprise from the team covering it.
The pitch, in a nutshell, is immersive by definition. Stick the device on your desk, launch the companion software, and the system begins analysing your game — a bakery scene triggers a bakery smell, a firefight releases gunpowder, a car mechanic sim fills the room with the aroma of a garage. The hardware itself is a compact bar that can hold up to 10 cartridges, each loaded with a distinct set of scent pellets. For the Gamescom demo, the unit was stocked with Forest, Grass, Pineapple, Flowers, Bakery, Sea, Farm, Garage, Smoke, and Gunpowder, and the Bakery cartridge naturally took over during the croissant-shuffling segments of the opening showcase.
Swing and a Whiff
The demo opened with a first-person bakery game, where a baker dashes around a cosy-coded space rearranging croissants. The Scentbar’s AI-detection software quickly recognised the scene and began emitting a distinctly bakery-like odour. When Bertram started throwing bombs around in another title, the bar responded with gunpowder; in a car mechanic sim, it produced the smell of a garage. The exact threshold at which the AI decides it has “recognised” enough of the scene to release a scent is configurable through the software, letting users dial in how aggressively the device reacts.
You can set it up to your preferences and individualize your experience. If you want, you can have it emit gunpowder at the merest hint of a weapon on screen, or you can set it to require confirmation before it even thinks about it.
Salomo Bertram, Scentbar
One notable limitation: users cannot yet add their own custom scents, a restriction Bertram cites on “safety issues.” He also confirmed he had not brought his fish or faeces cartridges to Gamescom, meaning the device’s capacity for foul odours remained untested in person. The team did, however, watch it accurately parse Minecraft’s blocky forestry — correctly pumping out grass and fir-tree scents as they wandered about in creative mode.
Smelling the Smoke
The device’s most memorable moment came during a game called Lost Legion, where the reviewer stood the protagonist in a roaring brazier and inhaled the scent of a burning Roman soldier. In practice, the Scentbar delivered the smell of fire rather than “burning flesh” — a limitation Bertram acknowledged was intentional, noting that burning flesh was not loaded into the cartridge and probably should never be.
Whether the world’s scent-makers can produce a tiny white pellet that smells 100% like a garage remains a small miracle of chemistry, but the consistency across the Scentbar’s arsenal was impressive. The configurable sensitivity means a player could choose a hyper-reactive setup that releases gunpowder at the first hint of a weapon, or a conservative one that waits for explicit confirmation before acting.
Looking Ahead
While the Scentbar is a patently ridiculous idea, it is also a patently ridiculous idea that appears to function quite well. The device clearly works, and the concept of syncing scent to gameplay taps into a growing appetite for sensory immersion in gaming. For now, the Scentbar remains a novelty rather than a mainstream product, with no official release window or pricing confirmed from Gamescom.
Still, if you ever find yourself with a free half-hour at a major games industry convention, there are worse things you could do with it than check one out. As for the reviewers who covered it, they left Gamescom with one clear message: you absolutely do not need a machine that lets you smell your games, and if a loved one ever asks you to buy one, you should encourage them to fill whatever spiritual void led to them asking.
For those interested in the wider landscape, the Scentbar fits into the broader conversation about upcoming titles and immersive experiences. 2026 games covers all the upcoming games, while Best PC games highlights our all-time favorites and Free PC games rounds out the freebie fest. Best FPS games showcases the finest gunplay, Best RPGs features grand adventures, and Best co-op games is where players find out how better together can be.


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