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Game Physics: Hitboxes Tied to Player Skin Models vs Universal Capsule Hitboxes

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  • #110734

    Hey everyone,

    Wanted to open up a serious discussion on Game Physics: Hitboxes Tied to Player Skin Models vs Universal Capsule Hitboxes.

    From my testing and competitive experience: Every character skin must have the exact same bounding box; pay-to-win thin skins ruin fairness.

    Using a female character skin because competitive players convinced you her hitbox is 2% smaller.

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