Resident Evil Requiem has officially crossed the $500 million revenue mark, but a fresh sales breakdown published today by Alinea Analytics exposes a striking platform divide: just 8.6% of the game’s 8.5 million copies sold on Xbox consoles, with the remaining 91% split between PlayStation 5 and PC. The data, released as part of Capcom’s most successful survival horror title to date, offers another data-driven snapshot of the widening gap between Sony’s PlayStation 5 and Microsoft’s Xbox Series X/S during this console generation.
Requiem has now outpaced every other entry in Capcom’s long-running series in terms of sales velocity, shifting roughly 8.5 million copies across PS5, Steam, and Xbox Series X/S. Yet the platform split tells a stark story. PlayStation 5 accounted for 48.1% of copies sold — around 4.01 million units — while Steam claimed 43.4%, or approximately 3.69 million. Xbox Series X/S trailed far behind, with only about 731,000 copies, representing that 8.6% share.
A Generation of Hardware Divergence
The numbers reflect a broader hardware reality. The PS5 has shipped 95.3 million units as of June, and although its sales momentum has slowed six years into its lifecycle — with hardware prices climbing — the machine is expected to receive a major boost this fall when Grand Theft Auto VI launches, with Sony prominently featured across the game’s marketing campaign. Xbox Series X/S, by contrast, has struggled considerably. Microsoft stopped reporting detailed sales figures years ago, but its current console pair is believed to have sold just over 35 million units to date — a figure notably below the Xbox One’s 58 million units during the previous generation.
This analysis arrives just a day after a report highlighting a similarly skewed sales split for Grand Theft Auto VI preorders, underscoring how consistently PlayStation is outpacing Xbox across both Capcom and Rockstar’s marquee titles.

We were very happy with GTA 6 preorders. They were breaking records for Xbox and matching our share of the console market.
Matthew Ball, Xbox Chief Strategy Officer
Ball made the remarks in a statement shared with IGN, responding to claims that Microsoft’s Redmond campus had set off “alarm bells” over the preorder split. However, he did not elaborate on which specific records were being broken. While no one should expect a 50:50 split across Sony and Microsoft’s consoles — PS5 has clearly outsold Xbox Series X/S by a wide margin — Ball’s suggestion that GTA VI’s pre-sales simply mirror the hardware situation does not appear to hold up when measured against Requiem’s results, where Xbox lags behind PlayStation far more than its believed hardware sales would suggest.
Franchise Loyalty and Market Realities
Several factors likely explain the gap. Resident Evil is a long-lived franchise that has historically enjoyed stronger traction on PlayStation, particularly in Japan — Xbox’s traditional home market — where the brand has never gained a meaningful foothold. Still, the magnitude of Requiem’s Xbox shortfall makes it difficult to spin the result positively for Microsoft.

The key question remains whether Xbox owners are simply abandoning the console to play on PC or another platform, and whether fans can be drawn back in the next console generation — especially as Microsoft is believed to be launching a machine capable of playing games from third-party PC storefronts. Regardless of the answer, this shortfall represents another concerning signal as the company navigates a massive internal reorganization aimed at ensuring its survival.
Looking Ahead
As the industry watches, the coming months will be telling. The PS5’s anticipated surge with Grand Theft Auto VI this fall could further widen the platform gap, while Microsoft’s hardware and corporate restructuring efforts will be closely scrutinized for any signs of momentum. For now, Requiem’s $500 million milestone stands as a commercial triumph for Capcom — and a sobering reminder of the challenges facing Xbox in the current console landscape.

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