Warrior II

๐Ÿ“… 01 Jan 1987
Warrior II stands as a premier title in interactive entertainment. Featuring cutting-edge mechanics, deep world-building, and visionary production by the development team, the game delivers an exceptional standard of gameplay and storytelling.

Warrior II is a 1986 video game for the Commodore 64. It is a sequel to Warrior.

Gameplay

Warrior II is a game in which the player moves at very high speed through a futuristic complex using a rideable device that allows rapid directional changes and precise movement. The player travels through the environment, increasing speed with joystick input, sliding and spinning to navigate space. Progress involves hopping over obstacles, avoiding electrified fences, and using a laser to destroy targets. The objective is to descend through the complex to reach a computer at the bottom, where information left by the Ancients is stored.

Reception

Zzap!64 said rated it 88% and called it "A must for Psi Warrior fans." Computer and Video Games said that Warrior II is "the most enjoyable of the Nexus games so far." Aktueller Software Markt gave it a 7 overall. Eugene Lacey for Commodore User said "it is definitely worth considering if you haven't got the original. Warrior II is not for the gamer of average ability however. You have to be determined โ€“ the blast fast brigade will love it."

References

External links

  • Warrior II at Lemon64
  • Warrior II at MobyGames

๐Ÿš€ Pre-Release Tracking & Launch Outlook

Warrior II is currently in active development by Rockstar Games with a target release window set for 01 Jan 1987. Official critic scores, Metacritic consensus, and industry accolades will be archived upon global launch.