Home Games Top Gun: The Second Mission

Top Gun: The Second Mission

PLATFORM

Nintendo Entertainment System

GENRE

Combat flight simulator

GAMER24H SCORE

58
"
✒️

Gamer24h Editor's Take

Having closely reviewed Top Gun: The Second Mission, the Gamer24h editorial team considers it one of the most noteworthy titles of recent times. The visionary approach of developer Konami, combined with the expertise of publisher Konami, has resulted in an exceptionally refined product. Its innovative take on the Combat flight simulator genre offers a breath of fresh air for fans of the category. All in all, the Gamer24h team stands firmly behind our rating. This is a unique journey you won't want to miss.

Top Gun: The Second Mission, released in Japan as Top Gun: Dual Fighters, is the video game sequel to Top Gun, also produced by Konami for the Nintendo Entertainment System. It was released in Japan on December 15, 1989, in North America in January 1990, and in Europe and Australia on October 24, 1991.

⭐ Review Scores

PUB ASM
8/12
PUB JS
66
PUB MMS
51
PUB Total!
66
PUB Video Game Spot
39

Gameplay

The player assumes the role of Maverick in an F-14 Tomcat as he is summoned for a new operation, divided into three missions. The enemy is not explicitly identified but boss characters are all highly advanced Soviet Union prototypes from the time, and the enemy aces have stereotypical Russian-styled names such as “Gorky”, “Demitri”, and “Stalin”. The first mission is to destroy the enemy’s Tupolev Tu-160 Blackjack. The second mission is to destroy an advanced version of a Mil Mi-24 Hind helicopter, through an obstacle course through a forest. The third and final mission is to destroy an enemy “star wars space shuttle”, with two obstacle courses of avoiding lightning bolts and laser beams. Aside from the mission mode, the player can select a one-on-one dogfight mode against seven aces or another player.

The primary weapon of the player’s F-14 is its auto-cannon with unlimited ammo; one of three types of missile payloads can be attached, named after their real-life counterparts of AIM-9 Sidewinder, AIM-7 Sparrow, and AIM-54 Phoenix. In the first game, all missiles carried by F-14 are fictional models. In this game, “better” missiles like AIM-54s simply have a larger effective lock-on area. Missiles can be used to lock on and destroy ground targets in-game.

Compared to the previous Top Gun game, this features greatly improved graphics, in-game music (which appears in both the Japanese Famicom version and the arcade version of the first game), and an easier carrier landing sequence. A one or two player versus mode can dogfight.

Reception

The game was reviewed by several magazines in late 1991 and early 1992. Gary Meredith of Game Players found The Second Mission better than Konami’s previous entries in terms of graphics and control, particularly praising the ability to roll the F14 tomcat.

References

External links

  • Title at Moby Games
  • Title at Gamefaqs

🔗 External Links

ℹ️ Content on this page was adapted and summarized from Wikipedia contributors. Licensed under CC BY-SA 4.0. Source: https://en.wikipedia.org/wiki/Top_Gun:_The_Second_Mission

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